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Reviews > Books > Technical Books > Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (Wordware Game and...
Reviewed on 03/18/07 Plays: 61
A review of the second edition of Frank D. Luna's Introduction to 3d Game Programming with DirectX 9.0
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Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (...
Pages: 544, Edition: 1, Paperback, Jones & Bartlett Publishers |
1671 Store Reviews
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Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (...
Pages: 544, Edition: 1, Paperback, Jones & Bartlett Publishers |
176 Store Reviews
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Presents an introduction to programming interactive computer graphics, with an emphasis on game development, using real-time shaders with DirectX 9.0. It teaches the fundamentals of Direct3D and shader programming, after which the reader will be prepared to go on and learn more advanced...
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